Venetica – iTWINS

Allow us, if you will, a short time to celebrate. As big fans of the point-and-click genre were always praying for a good graphic adventure, and while this isnt quite what we had in mind theres plenty of reason to rejoice. Deck 13 is an established adventure game developer and their latest project is an RPG with all the charm of their usual work. Its bright, its bold and its clean which is just what weve been craving. As much as we love Marcus Fenix and his muscle-y friends, theres only so much grey we can take, so a vibrant fantasy world is a welcome respite.
Venetica tells the tale of Scarlett, the secret daughter of Death. It happens that Death isnt an everlasting skeletal being but a common man elected by council whenever theres a vacancy, and when Victor, the next in line, begins to study necromancy and other evils (more evil than Death? Really?), he is thrown out and an opening is created. Scarlett, upon inheriting her fathers powers, is the only person who can defeat the now undead Victor. Some extremely hammy voice acting aside, Venetica is a game were very excited about. In terms of presentation the game is reminiscent of recent Deck 13 adventure Ankh; an art style we dont see often. When quizzed about the inspirations for Venetica, the games producer was quick to drop names such as Fable, Twilight Princess, Baldurs Gate and, er TV hit Alias. The first sums it up best. Judging by the features we saw this is just like Fable. Thats Fable, not Fable 2, mind.
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